#pragma once
#include"importTLB.h"

struct LayerInfo {
	int layerIndex = -1;
	double lapWidth = 0;
	double degree = 0;
	int piecesCount = 0;
	double lastPieceArea = 0;
	LayerInfo() :
		layerIndex(0),
		degree(0),
		lapWidth(0),
		piecesCount(0),
		lastPieceArea(0) {
	}
	LayerInfo(int layerIndex_, double degree_, double overlapWidth_, int piecesCount_, double lastPieceArea_) :
		layerIndex(layerIndex_),
		degree(degree_),
		lapWidth(overlapWidth_),
		piecesCount(piecesCount_),
		lastPieceArea(lastPieceArea_) {
	}
};
